Date: 6/10/2018 15:21:28
From: The Rev Dodgson
ID: 1285166
Subject: Trilobe spreadsheet download for Spiny N

Trilobe2.xlsb

The calculations are now all “on-sheet”
The procedure is:
1. Enter lobe height and radius and angle of first lobe to X axis.
2. Find coordinates of centres of each lobe
3. Generate 180 degree arc for each lobe.
4. Find centres of each inter-lobe arc (the intersection of a radius line through the end of one arc and the start of the next one.
5. Find radius of inter-lobe arcs (should all be the same).
6. Generate 60 degree arc between each lobe.

For the valve locations, they are not actually a constant distance apart. You find the X coordinate of the two points where the trilobe line crosses the X axis. The valve centre is then 5 (or whatever the radius is) to the left or right of each point.

To see the formulas for any point, place the cursor on the cell and press F2, all the cells referenced by the formula will be highlighted (if they are on the screen).

HTH

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Date: 6/10/2018 15:26:10
From: mollwollfumble
ID: 1285169
Subject: re: Trilobe spreadsheet download for Spiny N

The Rev Dodgson said:

Trilobe2.xlsb

The calculations are now all “on-sheet”
The procedure is:
1. Enter lobe height and radius and angle of first lobe to X axis.
2. Find coordinates of centres of each lobe
3. Generate 180 degree arc for each lobe.
4. Find centres of each inter-lobe arc (the intersection of a radius line through the end of one arc and the start of the next one.
5. Find radius of inter-lobe arcs (should all be the same).
6. Generate 60 degree arc between each lobe.

For the valve locations, they are not actually a constant distance apart. You find the X coordinate of the two points where the trilobe line crosses the X axis. The valve centre is then 5 (or whatever the radius is) to the left or right of each point.

To see the formulas for any point, place the cursor on the cell and press F2, all the cells referenced by the formula will be highlighted (if they are on the screen).

HTH

Can you save this for me for later? I saw a great trilobite mosaic a fortnight ago in a footpath, and realised that a trilobite is a perfect subject for doing a mosaic of. I might try to do the same, but not yet, I have another one or two mosaic project ideas first.

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Date: 6/10/2018 15:28:50
From: The Rev Dodgson
ID: 1285172
Subject: re: Trilobe spreadsheet download for Spiny N

Spreadsheet will remain their indefinitely:)

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Date: 6/10/2018 15:34:04
From: Peak Warming Man
ID: 1285174
Subject: re: Trilobe spreadsheet download for Spiny N

The Rev Dodgson said:


Spreadsheet will remain their indefinitely:)

The Russians will find it.

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Date: 6/10/2018 15:34:51
From: sibeen
ID: 1285175
Subject: re: Trilobe spreadsheet download for Spiny N

The Rev Dodgson said:


Spreadsheet will remain their indefinitely:)

their?

:)

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Date: 6/10/2018 15:44:37
From: Michael V
ID: 1285179
Subject: re: Trilobe spreadsheet download for Spiny N

mollwollfumble said:


The Rev Dodgson said:

HTH

Can you save this for me for later? I saw a great trilobite mosaic a fortnight ago in a footpath, and realised that a trilobite is a perfect subject for doing a mosaic of. I might try to do the same, but not yet, I have another one or two mosaic project ideas first.

I usedd to make trilobite chocolates. I made a silicone mould from a Silurian trilobite when I was at university. I think my (late) son sold it (as teenagers do).

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Date: 6/10/2018 15:45:05
From: The Rev Dodgson
ID: 1285180
Subject: re: Trilobe spreadsheet download for Spiny N

sibeen said:


The Rev Dodgson said:

Spreadsheet will remain their indefinitely:)

their?

:)

Rather strangely, I didn’t see it on first viewing.

And now I can’t un-see it.

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Date: 6/10/2018 15:53:01
From: btm
ID: 1285181
Subject: re: Trilobe spreadsheet download for Spiny N

mollwollfumble said:


The Rev Dodgson said:

Trilobe2.xlsb

The calculations are now all “on-sheet”
The procedure is:
1. Enter lobe height and radius and angle of first lobe to X axis.
2. Find coordinates of centres of each lobe
3. Generate 180 degree arc for each lobe.
4. Find centres of each inter-lobe arc (the intersection of a radius line through the end of one arc and the start of the next one.
5. Find radius of inter-lobe arcs (should all be the same).
6. Generate 60 degree arc between each lobe.

For the valve locations, they are not actually a constant distance apart. You find the X coordinate of the two points where the trilobe line crosses the X axis. The valve centre is then 5 (or whatever the radius is) to the left or right of each point.

To see the formulas for any point, place the cursor on the cell and press F2, all the cells referenced by the formula will be highlighted (if they are on the screen).

HTH

Can you save this for me for later? I saw a great trilobite mosaic a fortnight ago in a footpath, and realised that a trilobite is a perfect subject for doing a mosaic of. I might try to do the same, but not yet, I have another one or two mosaic project ideas first.

Moll, you do realise that the spreadsheet isn’t about trilobites, but a three-lobed (hence “trilobe”) design SN asked about a while ago, don’t you?

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Date: 6/10/2018 17:55:28
From: Spiny Norman
ID: 1285220
Subject: re: Trilobe spreadsheet download for Spiny N

The Rev Dodgson said:

Trilobe2.xlsb

The calculations are now all “on-sheet”
The procedure is:
1. Enter lobe height and radius and angle of first lobe to X axis.
2. Find coordinates of centres of each lobe
3. Generate 180 degree arc for each lobe.
4. Find centres of each inter-lobe arc (the intersection of a radius line through the end of one arc and the start of the next one.
5. Find radius of inter-lobe arcs (should all be the same).
6. Generate 60 degree arc between each lobe.

For the valve locations, they are not actually a constant distance apart. You find the X coordinate of the two points where the trilobe line crosses the X axis. The valve centre is then 5 (or whatever the radius is) to the left or right of each point.

To see the formulas for any point, place the cursor on the cell and press F2, all the cells referenced by the formula will be highlighted (if they are on the screen).

HTH

Thanks hugely, again. But what is a ‘valve?
And I think I forgot to mention something very important – The distance between the two bearings is constant, as each end has a piston on it so the two bearings are on what’s the equivalent of a conventional con-ron in a regular engine.
I had a fiddle with Solidworks and using the spline tool and a bit of fiddling I was able to get the bearings close to being in contact with the rotating tri-lobe, but not all the way around. The other problem was that whilst the piston accelerations were quite reasonable at the top’s & bottoms of the lobes, the middle region had the accelerations very high indeed. I’d guess too much. Here’s what I came up with.
I’ve also made a short video of it, I can upload that to Youtube if you like.

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Date: 6/10/2018 18:05:15
From: The Rev Dodgson
ID: 1285230
Subject: re: Trilobe spreadsheet download for Spiny N

Valve = bearing :)

That’s even worse than writing their instead of there.

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Date: 6/10/2018 18:19:59
From: Michael V
ID: 1285247
Subject: re: Trilobe spreadsheet download for Spiny N

Spiny Norman said:


The Rev Dodgson said:

Trilobe2.xlsb

The calculations are now all “on-sheet”
The procedure is:
1. Enter lobe height and radius and angle of first lobe to X axis.
2. Find coordinates of centres of each lobe
3. Generate 180 degree arc for each lobe.
4. Find centres of each inter-lobe arc (the intersection of a radius line through the end of one arc and the start of the next one.
5. Find radius of inter-lobe arcs (should all be the same).
6. Generate 60 degree arc between each lobe.

For the valve locations, they are not actually a constant distance apart. You find the X coordinate of the two points where the trilobe line crosses the X axis. The valve centre is then 5 (or whatever the radius is) to the left or right of each point.

To see the formulas for any point, place the cursor on the cell and press F2, all the cells referenced by the formula will be highlighted (if they are on the screen).

HTH

Thanks hugely, again. But what is a ‘valve?
And I think I forgot to mention something very important – The distance between the two bearings is constant, as each end has a piston on it so the two bearings are on what’s the equivalent of a conventional con-ron in a regular engine.
I had a fiddle with Solidworks and using the spline tool and a bit of fiddling I was able to get the bearings close to being in contact with the rotating tri-lobe, but not all the way around. The other problem was that whilst the piston accelerations were quite reasonable at the top’s & bottoms of the lobes, the middle region had the accelerations very high indeed. I’d guess too much. Here’s what I came up with.
I’ve also made a short video of it, I can upload that to Youtube if you like.


Oh, a variation on a swashplate crankshaft.

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Date: 6/10/2018 18:48:07
From: mollwollfumble
ID: 1285302
Subject: re: Trilobe spreadsheet download for Spiny N

btm said:

Moll, you do realise that the spreadsheet isn’t about trilobites, but a three-lobed (hence “trilobe”) design SN asked about a while ago, don’t you?

Oops. Thanks. Brain failure. Have a three lobed symbol.

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Date: 6/10/2018 18:52:55
From: dv
ID: 1285309
Subject: re: Trilobe spreadsheet download for Spiny N

btm said:

Moll, you do realise that the spreadsheet isn’t about trilobites, but a three-lobed (hence “trilobe”) design SN asked about a while ago, don’t you?

what a gyp

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Date: 6/10/2018 20:43:14
From: Michael V
ID: 1285405
Subject: re: Trilobe spreadsheet download for Spiny N

dv said:


btm said:

Moll, you do realise that the spreadsheet isn’t about trilobites, but a three-lobed (hence “trilobe”) design SN asked about a while ago, don’t you?

what a gyp

Old Australian quite racist term. Interesting conundrum. Gyp —-> Gypsie —-> Egyptian. Interestingly, not “Romani”.

:)

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Date: 7/10/2018 21:10:16
From: Spiny Norman
ID: 1285952
Subject: re: Trilobe spreadsheet download for Spiny N

FWIW here’s the video of the tri-lobe contraption I came up with

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Date: 7/10/2018 21:40:11
From: Michael V
ID: 1285961
Subject: re: Trilobe spreadsheet download for Spiny N

Spiny Norman said:


FWIW here’s the video of the tri-lobe contraption I came up with

Cool.

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Date: 8/10/2018 19:59:04
From: The Rev Dodgson
ID: 1286254
Subject: re: Trilobe spreadsheet download for Spiny N

Spiny Norman said:


FWIW here’s the video of the tri-lobe contraption I came up with

That seems pretty much like my spreadsheet animation (other than being 3D, with zooming in and out etc).

But that isn’t with the constraint of the two bearings having an equal distance, is it?

Reply Quote

Date: 9/10/2018 07:54:11
From: Spiny Norman
ID: 1286354
Subject: re: Trilobe spreadsheet download for Spiny N

The Rev Dodgson said:


Spiny Norman said:

FWIW here’s the video of the tri-lobe contraption I came up with

That seems pretty much like my spreadsheet animation (other than being 3D, with zooming in and out etc).

But that isn’t with the constraint of the two bearings having an equal distance, is it?

Unfortunately not, sorry.
For various reasons I’d also like to be able to generate asymmetric lobes as that would possibly allow for more power. Attached is an example.
I may well have to do it the old-fashioned way that mathematically-illiterate engine people (like me) have used for many decades – Set the crankshaft at 0° and various parts that contact it, then turn the crank 1° at a time and mark the contact points. Repeat for the full 360°.

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Date: 9/10/2018 08:12:05
From: mollwollfumble
ID: 1286357
Subject: re: Trilobe spreadsheet download for Spiny N

Spiny Norman said:


The Rev Dodgson said:

Spiny Norman said:

FWIW here’s the video of the tri-lobe contraption I came up with

That seems pretty much like my spreadsheet animation (other than being 3D, with zooming in and out etc).

But that isn’t with the constraint of the two bearings having an equal distance, is it?

Unfortunately not, sorry.
For various reasons I’d also like to be able to generate asymmetric lobes as that would possibly allow for more power. Attached is an example.
I may well have to do it the old-fashioned way that mathematically-illiterate engine people (like me) have used for many decades – Set the crankshaft at 0° and various parts that contact it, then turn the crank 1° at a time and mark the contact points. Repeat for the full 360°.


Can you explain in more detail how asymmetric lobes could allow for more power? Is this an optimisation problem?

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Date: 9/10/2018 08:18:52
From: Spiny Norman
ID: 1286359
Subject: re: Trilobe spreadsheet download for Spiny N

mollwollfumble said:


Spiny Norman said:

The Rev Dodgson said:

That seems pretty much like my spreadsheet animation (other than being 3D, with zooming in and out etc).

But that isn’t with the constraint of the two bearings having an equal distance, is it?

Unfortunately not, sorry.
For various reasons I’d also like to be able to generate asymmetric lobes as that would possibly allow for more power. Attached is an example.
I may well have to do it the old-fashioned way that mathematically-illiterate engine people (like me) have used for many decades – Set the crankshaft at 0° and various parts that contact it, then turn the crank 1° at a time and mark the contact points. Repeat for the full 360°.


Can you explain in more detail how asymmetric lobes could allow for more power? Is this an optimisation problem?

There’s a couple of reasons. You can get a bit more power in a conventional engine by moving the centreline of the crankshaft a little, say 5 mm, to the side where the crankshaft is going upwards. This does increase the friction of the piston going upwards a little, but it also reduces the friction as the piston comes down on the power stroke. It’s worth a few percent increase in power.
The length of the con-rod in a conventional engine also affects the motion of the piston around the top of each stroke. Shorter rod have higher accelerations around TDC, longer rods have the piston dwelling around TDC. In nearly every situation, you want good piston dwell at TDC as at high revs the combustion pressure has more time to increase and so force the piston down the bore a bit harder and so more power, etc.
By having asymmetric lobes on that tri-lobe shape, it’s be possible to tailor the piston dwell to any degree you desire.

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Date: 9/10/2018 08:36:20
From: Michael V
ID: 1286363
Subject: re: Trilobe spreadsheet download for Spiny N

Swashplates.

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Date: 9/10/2018 13:38:20
From: The Rev Dodgson
ID: 1286458
Subject: re: Trilobe spreadsheet download for Spiny N

Spiny Norman said:


The Rev Dodgson said:

Spiny Norman said:

FWIW here’s the video of the tri-lobe contraption I came up with

That seems pretty much like my spreadsheet animation (other than being 3D, with zooming in and out etc).

But that isn’t with the constraint of the two bearings having an equal distance, is it?

Unfortunately not, sorry.
For various reasons I’d also like to be able to generate asymmetric lobes as that would possibly allow for more power. Attached is an example.
I may well have to do it the old-fashioned way that mathematically-illiterate engine people (like me) have used for many decades – Set the crankshaft at 0° and various parts that contact it, then turn the crank 1° at a time and mark the contact points. Repeat for the full 360°.


That should be pretty easy with the spreadsheet approach.

I’m tied up listening to people talk about concrete at the moment, but I’ll have a look at it when I get a chance.

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Date: 10/10/2018 21:36:22
From: Spiny Norman
ID: 1287348
Subject: re: Trilobe spreadsheet download for Spiny N

FWIW, this is of interest.
http://lkcl.net/engine/

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Date: 10/10/2018 21:43:06
From: Michael V
ID: 1287355
Subject: re: Trilobe spreadsheet download for Spiny N

Spiny Norman said:


FWIW, this is of interest.
http://lkcl.net/engine/

:)

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