D & D doesn’t use the word “team”, rather it uses the word “party”. I’m not sure i like that, because it has too much similarity to political parties. Perhaps the world would be a better place if we banned the use of the word “party” in the political arena, replacing it with the word “team”.
Another aspect of D & D is background, which includes aspirations, personal assets, and flaws.
Equipment includes finance, or equipment allocated by the dungeon master on the basis of class and background.
Real life equivalence to armour, melee weapons and ranged weapons? Relevence to computer security is obvious. Relevence to building a car less so.
Decisions in D & D come from three directions: personal choice, master’s decision, and random events.
D & D seems heavily racist and violent. But races do and must work together in a team.
I wonder how big the biggest ever real life D & D game has been. Can one master manage it all or is there some sort of grand master?
I notice also that scarcity does not play a big part in the allocation of finances to players, in contradiction to economic laws. Hmm.
All very different to other popular real life games such as chess, bridge and jigsaw puzzles.
Classes “cleric, fighter, rogue, wizard” seem to translate well into the real world.
Gender has no effect on abilities, i think. Interesting.
Eight standard languages. That’s about right.
In D & D lot of gear has nothing to do with war, from abacus to fine clothing to whetstone for instance.
“Lifestyle expenses provide you with a simple way to account for the cost of living. They cover
your accommodations, food and drink, and all your other necessities. Furthermore, expenses cover the cost of maintaining your equipment.” That looks like a good one for real government – management.