Date: 13/07/2019 22:14:56
From: party_pants
ID: 1411012
Subject: Motor racing - Ultimate Formula

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport, and howe would you frame a new set of rules to start a new category from scratch?

I was thinking along the lines of having each team feilding a competitive car would be a good start, but pure formula racing can get boring too. So somewhere in the middle. Have a standard main chassis that each team uses, but let them make their own front and rear wings. Ideally a choice of engine manufacturers would be nice.

The big issue is tyres. IMHO, race strategy makes for interesting racing just as much as driver skill. So a way of making teams use different strategies…? Compulsory pitstops and running different types of tyre is the starting point. To make it interesting, the race organisers should buy a limited number of tyres (ideally from different manufacturers) and set up some kind of auction system. Either using real money or using some kind of credits system. Teams will be limited to the number of sets of tyres for each car, and there will be a limited supply of tyres of each different type. So teams will have to choose a strategy and then bid for the tyres they need to do it.

Might make it more interesting.

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Date: 13/07/2019 22:18:23
From: Woodie
ID: 1411014
Subject: re: Motor racing - Ultimate Formula

party_pants said:

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport

Lots of crashes.

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Date: 13/07/2019 22:26:10
From: sibeen
ID: 1411015
Subject: re: Motor racing - Ultimate Formula

Woodie said:


party_pants said:

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport

Lots of crashes.

Snipers on a grassy knoll.

Reply Quote

Date: 14/07/2019 02:34:43
From: mollwollfumble
ID: 1411094
Subject: re: Motor racing - Ultimate Formula

party_pants said:


Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport, and howe would you frame a new set of rules to start a new category from scratch?

I was thinking along the lines of having each team feilding a competitive car would be a good start, but pure formula racing can get boring too. So somewhere in the middle. Have a standard main chassis that each team uses, but let them make their own front and rear wings. Ideally a choice of engine manufacturers would be nice.

The big issue is tyres. IMHO, race strategy makes for interesting racing just as much as driver skill. So a way of making teams use different strategies…? Compulsory pitstops and running different types of tyre is the starting point. To make it interesting, the race organisers should buy a limited number of tyres (ideally from different manufacturers) and set up some kind of auction system. Either using real money or using some kind of credits system. Teams will be limited to the number of sets of tyres for each car, and there will be a limited supply of tyres of each different type. So teams will have to choose a strategy and then bid for the tyres they need to do it.

Might make it more interesting.

For me, what would make it much more interesting would be if the cars didn’t look like clones of one another.

Take Formula 1 for example. The formula for the exterior shape is designed to give the maximum surface area for advertisers. Bloody awful idea.

What I’d really like to see in a new category is the racing of completely unmodified production cars.

For example, sports cars from different manufacturers (no more than one car per manufacturer per race) actually used in motor sport, rather than just used for shopping for groceries.

Reply Quote

Date: 14/07/2019 08:36:38
From: AwesomeO
ID: 1411102
Subject: re: Motor racing - Ultimate Formula

Box formula. Define a rectangle and if your car can fit in that you can race it. And long races so pit stop strategy comes in. Maybe throw in a dirt section to confound the tyre manufactures.

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Date: 14/07/2019 08:49:19
From: Tamb
ID: 1411105
Subject: re: Motor racing - Ultimate Formula

AwesomeO said:


Box formula. Define a rectangle and if your car can fit in that you can race it. And long races so pit stop strategy comes in. Maybe throw in a dirt section to confound the tyre manufactures.

No parity. It’s the death of every category in which it is tried.

Reply Quote

Date: 14/07/2019 10:40:22
From: mollwollfumble
ID: 1411147
Subject: re: Motor racing - Ultimate Formula

mollwollfumble said:


party_pants said:

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport, and howe would you frame a new set of rules to start a new category from scratch?

I was thinking along the lines of having each team feilding a competitive car would be a good start, but pure formula racing can get boring too. So somewhere in the middle. Have a standard main chassis that each team uses, but let them make their own front and rear wings. Ideally a choice of engine manufacturers would be nice.

The big issue is tyres. IMHO, race strategy makes for interesting racing just as much as driver skill. So a way of making teams use different strategies…? Compulsory pitstops and running different types of tyre is the starting point. To make it interesting, the race organisers should buy a limited number of tyres (ideally from different manufacturers) and set up some kind of auction system. Either using real money or using some kind of credits system. Teams will be limited to the number of sets of tyres for each car, and there will be a limited supply of tyres of each different type. So teams will have to choose a strategy and then bid for the tyres they need to do it.

Might make it more interesting.

For me, what would make it much more interesting would be if the cars didn’t look like clones of one another.

Take Formula 1 for example. The formula for the exterior shape is designed to give the maximum surface area for advertisers. Bloody awful idea.

What I’d really like to see in a new category is the racing of completely unmodified production cars.

For example, sports cars from different manufacturers (no more than one car per manufacturer per race) actually used in motor sport, rather than just used for shopping for groceries.

I really would like to see an Ariel Atom and a Bugatti Veyron in the same race. For the Top Gear track, have all of these in the same race. No need to auction off tyres because only the tyres sold with the production vehicle may be used in the formula.

Pagani Huayra 01:13.8.
BAC Mono 01:14.3.
Ariel Atom V8 500 (Moist) 01:15.1.
Lamborghini Huracan 01:15.8.
McLaren MP4-12C 01:16.2.
Lamborghini Aventador 01:16.5.
Bugatti Veyron Super Sport 01:16.8.
Gumpert Apollo 01:17.1.

Have all those in the same race.

Rather than auctioning off tyres, select the driver for each car by lottery. Severely limit advertising on cars.

Oh yes, if a driver gets killed, the car has to immediately cease production. Like Russian Roulette for manufacturers, to ensure that production cars are safe for everyone.

Reply Quote

Date: 14/07/2019 12:16:39
From: mollwollfumble
ID: 1411178
Subject: re: Motor racing - Ultimate Formula

mollwollfumble said:


mollwollfumble said:

party_pants said:

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport, and howe would you frame a new set of rules to start a new category from scratch?

I was thinking along the lines of having each team feilding a competitive car would be a good start, but pure formula racing can get boring too. So somewhere in the middle. Have a standard main chassis that each team uses, but let them make their own front and rear wings. Ideally a choice of engine manufacturers would be nice.

The big issue is tyres. IMHO, race strategy makes for interesting racing just as much as driver skill. So a way of making teams use different strategies…? Compulsory pitstops and running different types of tyre is the starting point. To make it interesting, the race organisers should buy a limited number of tyres (ideally from different manufacturers) and set up some kind of auction system. Either using real money or using some kind of credits system. Teams will be limited to the number of sets of tyres for each car, and there will be a limited supply of tyres of each different type. So teams will have to choose a strategy and then bid for the tyres they need to do it.

Might make it more interesting.

For me, what would make it much more interesting would be if the cars didn’t look like clones of one another.

Take Formula 1 for example. The formula for the exterior shape is designed to give the maximum surface area for advertisers. Bloody awful idea.

What I’d really like to see in a new category is the racing of completely unmodified production cars.

For example, sports cars from different manufacturers (no more than one car per manufacturer per race) actually used in motor sport, rather than just used for shopping for groceries.

I really would like to see an Ariel Atom and a Bugatti Veyron in the same race. For the Top Gear track, have all of these in the same race. No need to auction off tyres because only the tyres sold with the production vehicle may be used in the formula.

Pagani Huayra 01:13.8.
BAC Mono 01:14.3.
Ariel Atom V8 500 (Moist) 01:15.1.
Lamborghini Huracan 01:15.8.
McLaren MP4-12C 01:16.2.
Lamborghini Aventador 01:16.5.
Bugatti Veyron Super Sport 01:16.8.
Gumpert Apollo 01:17.1.

Have all those in the same race.

Rather than auctioning off tyres, select the driver for each car by lottery. Severely limit advertising on cars.

Oh yes, if a driver gets killed, the car has to immediately cease production. Like Russian Roulette for manufacturers, to ensure that production cars are safe for everyone.

Call it “formula unmodified”. Races have to be long enough for every vehicle to require at least one fuel stop. Standard racetrack.

Road legal versions only, of course. Ban pre-race tuning? Why not?

I can’t think of any motor racing formula more exciting than that …

… except wacky-races. No holds barred. Cross country.

Reply Quote

Date: 14/07/2019 12:55:30
From: party_pants
ID: 1411180
Subject: re: Motor racing - Ultimate Formula

mollwollfumble said:


party_pants said:

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport, and howe would you frame a new set of rules to start a new category from scratch?

I was thinking along the lines of having each team feilding a competitive car would be a good start, but pure formula racing can get boring too. So somewhere in the middle. Have a standard main chassis that each team uses, but let them make their own front and rear wings. Ideally a choice of engine manufacturers would be nice.

The big issue is tyres. IMHO, race strategy makes for interesting racing just as much as driver skill. So a way of making teams use different strategies…? Compulsory pitstops and running different types of tyre is the starting point. To make it interesting, the race organisers should buy a limited number of tyres (ideally from different manufacturers) and set up some kind of auction system. Either using real money or using some kind of credits system. Teams will be limited to the number of sets of tyres for each car, and there will be a limited supply of tyres of each different type. So teams will have to choose a strategy and then bid for the tyres they need to do it.

Might make it more interesting.

For me, what would make it much more interesting would be if the cars didn’t look like clones of one another.

Take Formula 1 for example. The formula for the exterior shape is designed to give the maximum surface area for advertisers. Bloody awful idea.

What I’d really like to see in a new category is the racing of completely unmodified production cars.

For example, sports cars from different manufacturers (no more than one car per manufacturer per race) actually used in motor sport, rather than just used for shopping for groceries.

I think that would have exact opposite effect to what I am hoping for, One particular model of car would dominate and the rest would be uncompetitive. Exactly what Formula 1 is now.

Reply Quote

Date: 14/07/2019 13:10:36
From: mollwollfumble
ID: 1411182
Subject: re: Motor racing - Ultimate Formula

party_pants said:


mollwollfumble said:

party_pants said:

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport, and howe would you frame a new set of rules to start a new category from scratch?

I was thinking along the lines of having each team feilding a competitive car would be a good start, but pure formula racing can get boring too. So somewhere in the middle. Have a standard main chassis that each team uses, but let them make their own front and rear wings. Ideally a choice of engine manufacturers would be nice.

The big issue is tyres. IMHO, race strategy makes for interesting racing just as much as driver skill. So a way of making teams use different strategies…? Compulsory pitstops and running different types of tyre is the starting point. To make it interesting, the race organisers should buy a limited number of tyres (ideally from different manufacturers) and set up some kind of auction system. Either using real money or using some kind of credits system. Teams will be limited to the number of sets of tyres for each car, and there will be a limited supply of tyres of each different type. So teams will have to choose a strategy and then bid for the tyres they need to do it.

Might make it more interesting.

For me, what would make it much more interesting would be if the cars didn’t look like clones of one another.

Take Formula 1 for example. The formula for the exterior shape is designed to give the maximum surface area for advertisers. Bloody awful idea.

What I’d really like to see in a new category is the racing of completely unmodified production cars.

For example, sports cars from different manufacturers (no more than one car per manufacturer per race) actually used in motor sport, rather than just used for shopping for groceries.

I think that would have exact opposite effect to what I am hoping for, One particular model of car would dominate and the rest would be uncompetitive. Exactly what Formula 1 is now.

Not on different racetracks. And which car comes in which position would actually be interesting, not like formula 1. But I get your point.

If you want to make the winner random then do what horse racing does.

Handicap.

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Date: 14/07/2019 13:21:53
From: party_pants
ID: 1411183
Subject: re: Motor racing - Ultimate Formula

mollwollfumble said:


party_pants said:

mollwollfumble said:

For me, what would make it much more interesting would be if the cars didn’t look like clones of one another.

Take Formula 1 for example. The formula for the exterior shape is designed to give the maximum surface area for advertisers. Bloody awful idea.

What I’d really like to see in a new category is the racing of completely unmodified production cars.

For example, sports cars from different manufacturers (no more than one car per manufacturer per race) actually used in motor sport, rather than just used for shopping for groceries.

I think that would have exact opposite effect to what I am hoping for, One particular model of car would dominate and the rest would be uncompetitive. Exactly what Formula 1 is now.

Not on different racetracks. And which car comes in which position would actually be interesting, not like formula 1. But I get your point.

If you want to make the winner random then do what horse racing does.

Handicap.

I do not want a random winner. I want the win to be earned through human endeavor. I want the deciding factors to be:
a) driver skill
b) race strategy

I want some but much less emphasis on the engineering and technical design of the vehicle itself.

This means limiting the amount of money teams can spend on R & D. Or at least having a system where R & D is shared quickly between teams. I was thinking of expanding a credits/points system. Each team starts the season with a limited number of credit points they can spend on parts.

Separate the engineering and racing teams. Engineering teams can be parts suppliers. if they develop a better part they can sell it to more teams and thus make a return on their investment. They would have an interest in selling their new part to as many teams as possible rather than keeping it to themselves.

Reply Quote

Date: 14/07/2019 13:36:59
From: Peak Warming Man
ID: 1411186
Subject: re: Motor racing - Ultimate Formula

party_pants said:


mollwollfumble said:

party_pants said:

I think that would have exact opposite effect to what I am hoping for, One particular model of car would dominate and the rest would be uncompetitive. Exactly what Formula 1 is now.

Not on different racetracks. And which car comes in which position would actually be interesting, not like formula 1. But I get your point.

If you want to make the winner random then do what horse racing does.

Handicap.

I do not want a random winner. I want the win to be earned through human endeavor. I want the deciding factors to be:
a) driver skill
b) race strategy

I want some but much less emphasis on the engineering and technical design of the vehicle itself.

This means limiting the amount of money teams can spend on R & D. Or at least having a system where R & D is shared quickly between teams. I was thinking of expanding a credits/points system. Each team starts the season with a limited number of credit points they can spend on parts.

Separate the engineering and racing teams. Engineering teams can be parts suppliers. if they develop a better part they can sell it to more teams and thus make a return on their investment. They would have an interest in selling their new part to as many teams as possible rather than keeping it to themselves.

>>I do not want a random winner. I want the win to be earned through human endeavor. I want the deciding factors to be: a) driver skill b) race strategy

Was not that the principle of NASCAR or some such?

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Date: 15/07/2019 05:26:00
From: mollwollfumble
ID: 1411417
Subject: re: Motor racing - Ultimate Formula

> I do not want a random winner. I want the win to be earned through human endeavor. I want the deciding factors to be:
a) driver skill
b) race strategy

Oh well, that’s just ridiculous. You might as well be watching a foot race, or Tour de France. All you want is the same make and model of car for every competitor, that’s easily solved.

I want the deciding factors to be technical improvements in:
a) Aerodynamics
b) Power to weight ratio
c) Engine efficiency
d) Suspension
e) Fuel consumption

OMG, I just had a crazy thought for a way to improve race car performance. Based on a performance enhancement that is specifically banned in Americas Cup yacht racing. LOL. Don’t see it on Google.

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Date: 18/07/2019 10:54:00
From: sibeen
ID: 1412467
Subject: re: Motor racing - Ultimate Formula

https://www.theguardian.com/sport/2019/jul/17/f1-regulations-2021-racing-wow-factor

Article is today’s Gran on just this issue.

Reply Quote

Date: 18/07/2019 11:02:15
From: Tamb
ID: 1412469
Subject: re: Motor racing - Ultimate Formula

sibeen said:


https://www.theguardian.com/sport/2019/jul/17/f1-regulations-2021-racing-wow-factor

Article is today’s Gran on just this issue.


The better looking car concept will be destroyed by the sponsors paint jobs.

Reply Quote

Date: 18/07/2019 11:04:01
From: AwesomeO
ID: 1412470
Subject: re: Motor racing - Ultimate Formula

Tamb said:


sibeen said:

https://www.theguardian.com/sport/2019/jul/17/f1-regulations-2021-racing-wow-factor

Article is today’s Gran on just this issue.


The better looking car concept will be destroyed by the sponsors paint jobs.

I didn’t get better looking, everything on those cars is for efficiency within the rules.

Reply Quote

Date: 18/07/2019 11:06:18
From: captain_spalding
ID: 1412471
Subject: re: Motor racing - Ultimate Formula

Let’s face it, F1 cars haven’t looked any good since this era:

!!

Reply Quote

Date: 18/07/2019 11:07:32
From: Tamb
ID: 1412472
Subject: re: Motor racing - Ultimate Formula

AwesomeO said:


Tamb said:

sibeen said:

https://www.theguardian.com/sport/2019/jul/17/f1-regulations-2021-racing-wow-factor

Article is today’s Gran on just this issue.


The better looking car concept will be destroyed by the sponsors paint jobs.

I didn’t get better looking, everything on those cars is for efficiency within the rules.


The rules are changing for more ground effect & less external aero. This will give a lot more freedom to designers to make better looking cars.

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Date: 18/07/2019 11:09:10
From: Tamb
ID: 1412473
Subject: re: Motor racing - Ultimate Formula

captain_spalding said:


Let’s face it, F1 cars haven’t looked any good since this era:

!!

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Date: 18/07/2019 11:15:44
From: captain_spalding
ID: 1412474
Subject: re: Motor racing - Ultimate Formula

It’s why i have no interest in F1 racing.

Watch the start, see who’s leading at the end of the first lap, and you can then go and do something else. Lead is unlikely to change, you can save yourself up to two hours of watching the TV cameras tracking the same car going around and around and around…

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Date: 18/07/2019 11:17:40
From: Tamb
ID: 1412475
Subject: re: Motor racing - Ultimate Formula

captain_spalding said:


It’s why i have no interest in F1 racing.

Watch the start, see who’s leading at the end of the first lap, and you can then go and do something else. Lead is unlikely to change, you can save yourself up to two hours of watching the TV cameras tracking the same car going around and around and around…


And the V8s are even worse. I call it duco racing. Can’t tell one car from another.

Reply Quote

Date: 18/07/2019 11:20:55
From: captain_spalding
ID: 1412476
Subject: re: Motor racing - Ultimate Formula

Tamb said:

And the V8s are even worse. I call it duco racing. Can’t tell one car from another.

V8 racing is just bullshit.

A lot of carefully-crafted, highly specialised racing engines and chassis, which bear about as much resemblance to street cars as an F/A-18 does to a Cessna, with carbon fibre shells that vaguely resemble production cars.

And the ‘fans’ rave about how ‘Ford beat Holden’ or vice versa.

Reply Quote

Date: 18/07/2019 11:21:05
From: Spiny Norman
ID: 1412477
Subject: re: Motor racing - Ultimate Formula

mollwollfumble said:


For me, what would make it much more interesting would be if the cars didn’t look like clones of one another.

Take Formula 1 for example. The formula for the exterior shape is designed to give the maximum surface area for advertisers. Bloody awful idea.

What I’d really like to see in a new category is the racing of completely unmodified production cars.

For example, sports cars from different manufacturers (no more than one car per manufacturer per race) actually used in motor sport, rather than just used for shopping for groceries.

The F1 cars don’t add an extra millimetre for advertising space. Every part of the car is built to be the minimum that they can get away with. They do look much the same as each other because of the engineers and scientists working on them; Physics works the same for every car so with the process of optimisation they all tend to end up much the same way. Then someone comes up with a different idea and then it’s optimised, and every other team copies it and does the same optimisation.
Ignoring the driver input, there’s probably not a huge difference in most of the cars but that difference is accentuated because of the nature of an F1 car, which makes any faults or deficits far more apparent than on something as pedestrian as, say, a Toyota Camry. A practical example of this might be getting a driver to run some laps in a Camry around a track, with one set having (say) 40 psi in the tyres and the next set of laps having 38 psi. The lap times would likely be extremely close. Try that in an F1 car and the difference in lap times would put you back ten places on the grid, if not more.
I too would like to see a reduction in external aerodynamic devices, something like allowing only two elements per wing for each end of the car. Make the maximum width of the wings the distance between the inner walls of the tyres. Control the downforce from the underside of the car with some more rules, and that would make the cars move around on the track a lot more so you could really see the drivers trying and it would also demonstrate the difference in skill levels.

For racing standard cars, there is already the Australia Production Car class. I raced a Toyota Celica in the Bathurst 12 Hour in 2008, the car used all standard parts, but refined to within the rules. Better tyres were allowed in the rules and used, as regular road tyres just won’t go far at racing speeds.

Reply Quote

Date: 18/07/2019 11:24:12
From: Tamb
ID: 1412478
Subject: re: Motor racing - Ultimate Formula

Spiny Norman said:


mollwollfumble said:

For me, what would make it much more interesting would be if the cars didn’t look like clones of one another.

Take Formula 1 for example. The formula for the exterior shape is designed to give the maximum surface area for advertisers. Bloody awful idea.

What I’d really like to see in a new category is the racing of completely unmodified production cars.

For example, sports cars from different manufacturers (no more than one car per manufacturer per race) actually used in motor sport, rather than just used for shopping for groceries.

The F1 cars don’t add an extra millimetre for advertising space. Every part of the car is built to be the minimum that they can get away with. They do look much the same as each other because of the engineers and scientists working on them; Physics works the same for every car so with the process of optimisation they all tend to end up much the same way. Then someone comes up with a different idea and then it’s optimised, and every other team copies it and does the same optimisation.
Ignoring the driver input, there’s probably not a huge difference in most of the cars but that difference is accentuated because of the nature of an F1 car, which makes any faults or deficits far more apparent than on something as pedestrian as, say, a Toyota Camry. A practical example of this might be getting a driver to run some laps in a Camry around a track, with one set having (say) 40 psi in the tyres and the next set of laps having 38 psi. The lap times would likely be extremely close. Try that in an F1 car and the difference in lap times would put you back ten places on the grid, if not more.
I too would like to see a reduction in external aerodynamic devices, something like allowing only two elements per wing for each end of the car. Make the maximum width of the wings the distance between the inner walls of the tyres. Control the downforce from the underside of the car with some more rules, and that would make the cars move around on the track a lot more so you could really see the drivers trying and it would also demonstrate the difference in skill levels.

For racing standard cars, there is already the Australia Production Car class. I raced a Toyota Celica in the Bathurst 12 Hour in 2008, the car used all standard parts, but refined to within the rules. Better tyres were allowed in the rules and used, as regular road tyres just won’t go far at racing speeds.

I raced a CooperS at Bathurst. It was road registered. Drove it to the track, raced it & drove it home again.

Reply Quote

Date: 18/07/2019 11:27:28
From: Spiny Norman
ID: 1412479
Subject: re: Motor racing - Ultimate Formula

Tamb said:


Spiny Norman said:

mollwollfumble said:

For me, what would make it much more interesting would be if the cars didn’t look like clones of one another.

Take Formula 1 for example. The formula for the exterior shape is designed to give the maximum surface area for advertisers. Bloody awful idea.

What I’d really like to see in a new category is the racing of completely unmodified production cars.

For example, sports cars from different manufacturers (no more than one car per manufacturer per race) actually used in motor sport, rather than just used for shopping for groceries.

The F1 cars don’t add an extra millimetre for advertising space. Every part of the car is built to be the minimum that they can get away with. They do look much the same as each other because of the engineers and scientists working on them; Physics works the same for every car so with the process of optimisation they all tend to end up much the same way. Then someone comes up with a different idea and then it’s optimised, and every other team copies it and does the same optimisation.
Ignoring the driver input, there’s probably not a huge difference in most of the cars but that difference is accentuated because of the nature of an F1 car, which makes any faults or deficits far more apparent than on something as pedestrian as, say, a Toyota Camry. A practical example of this might be getting a driver to run some laps in a Camry around a track, with one set having (say) 40 psi in the tyres and the next set of laps having 38 psi. The lap times would likely be extremely close. Try that in an F1 car and the difference in lap times would put you back ten places on the grid, if not more.
I too would like to see a reduction in external aerodynamic devices, something like allowing only two elements per wing for each end of the car. Make the maximum width of the wings the distance between the inner walls of the tyres. Control the downforce from the underside of the car with some more rules, and that would make the cars move around on the track a lot more so you could really see the drivers trying and it would also demonstrate the difference in skill levels.

For racing standard cars, there is already the Australia Production Car class. I raced a Toyota Celica in the Bathurst 12 Hour in 2008, the car used all standard parts, but refined to within the rules. Better tyres were allowed in the rules and used, as regular road tyres just won’t go far at racing speeds.

I raced a CooperS at Bathurst. It was road registered. Drove it to the track, raced it & drove it home again.

Lovely! What year was that?

Reply Quote

Date: 18/07/2019 11:27:29
From: captain_spalding
ID: 1412480
Subject: re: Motor racing - Ultimate Formula

Anyway, good to hear from you, Bill.

Reply Quote

Date: 18/07/2019 11:28:32
From: captain_spalding
ID: 1412481
Subject: re: Motor racing - Ultimate Formula

Spiny Norman said:


Tamb said:

I raced a CooperS at Bathurst. It was road registered. Drove it to the track, raced it & drove it home again.

Lovely! What year was that?

1966?

Reply Quote

Date: 18/07/2019 11:29:04
From: Tamb
ID: 1412482
Subject: re: Motor racing - Ultimate Formula

Spiny Norman said:


Tamb said:

Spiny Norman said:

The F1 cars don’t add an extra millimetre for advertising space. Every part of the car is built to be the minimum that they can get away with. They do look much the same as each other because of the engineers and scientists working on them; Physics works the same for every car so with the process of optimisation they all tend to end up much the same way. Then someone comes up with a different idea and then it’s optimised, and every other team copies it and does the same optimisation.
Ignoring the driver input, there’s probably not a huge difference in most of the cars but that difference is accentuated because of the nature of an F1 car, which makes any faults or deficits far more apparent than on something as pedestrian as, say, a Toyota Camry. A practical example of this might be getting a driver to run some laps in a Camry around a track, with one set having (say) 40 psi in the tyres and the next set of laps having 38 psi. The lap times would likely be extremely close. Try that in an F1 car and the difference in lap times would put you back ten places on the grid, if not more.
I too would like to see a reduction in external aerodynamic devices, something like allowing only two elements per wing for each end of the car. Make the maximum width of the wings the distance between the inner walls of the tyres. Control the downforce from the underside of the car with some more rules, and that would make the cars move around on the track a lot more so you could really see the drivers trying and it would also demonstrate the difference in skill levels.

For racing standard cars, there is already the Australia Production Car class. I raced a Toyota Celica in the Bathurst 12 Hour in 2008, the car used all standard parts, but refined to within the rules. Better tyres were allowed in the rules and used, as regular road tyres just won’t go far at racing speeds.

I raced a CooperS at Bathurst. It was road registered. Drove it to the track, raced it & drove it home again.

Lovely! What year was that?

Way back in the 60s

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Date: 18/07/2019 11:30:00
From: captain_spalding
ID: 1412483
Subject: re: Motor racing - Ultimate Formula

Tamb said:

Way back in the 60s

Crikey! I was joking, but, wow…

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Date: 18/07/2019 11:30:35
From: Tamb
ID: 1412484
Subject: re: Motor racing - Ultimate Formula

captain_spalding said:


Spiny Norman said:

Tamb said:

I raced a CooperS at Bathurst. It was road registered. Drove it to the track, raced it & drove it home again.

Lovely! What year was that?

1966?

66 was the year S types won Bathurst. Sadly it wasn’t us. :(

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Date: 18/07/2019 11:32:03
From: captain_spalding
ID: 1412485
Subject: re: Motor racing - Ultimate Formula

Tamb said:

66 was the year S types won Bathurst. Sadly it wasn’t us. :(

Yeah, but you were there when it was good, before the big boys moved in and homgenised it all.

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Date: 18/07/2019 11:32:16
From: Spiny Norman
ID: 1412486
Subject: re: Motor racing - Ultimate Formula

captain_spalding said:


Anyway, good to hear from you, Bill.

Ta!

Tamb said:


66 was the year S types won Bathurst. Sadly it wasn’t us. :(

Good to hear.

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Date: 18/07/2019 11:33:28
From: furious
ID: 1412487
Subject: re: Motor racing - Ultimate Formula

I’d like to point out that whilst there are “realistic” car racing computer games, by far the most popular type seem to involve power ups, boosts and weapons being collected whilst going around. This is the answer to making racing fun to watch. With today’s technology, picking up things at speed and then equipping them for use would still be difficult but they could be pre-equipped to the vehicle and driving over the “pick up” spot activates it for use…

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Date: 18/07/2019 11:34:45
From: sibeen
ID: 1412488
Subject: re: Motor racing - Ultimate Formula

captain_spalding said:


Anyway, good to hear from you, Bill.

Lets not get too carried away.

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Date: 18/07/2019 11:35:01
From: Spiny Norman
ID: 1412489
Subject: re: Motor racing - Ultimate Formula

Spiny Norman said:


captain_spalding said:

Anyway, good to hear from you, Bill.

Ta!

Tamb said:


66 was the year S types won Bathurst. Sadly it wasn’t us. :(

Good to hear.

Um, I mean good to see that you ran at Bathurst sorry. A shame you didn’t get a place.

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Date: 18/07/2019 11:35:04
From: captain_spalding
ID: 1412490
Subject: re: Motor racing - Ultimate Formula

furious said:


I’d like to point out that whilst there are “realistic” car racing computer games, by far the most popular type seem to involve power ups, boosts and weapons being collected whilst going around. This is the answer to making racing fun to watch. With today’s technology, picking up things at speed and then equipping them for use would still be difficult but they could be pre-equipped to the vehicle and driving over the “pick up” spot activates it for use…

There was bit on TV last night about bicycle polo.

I found it interesting to watch.

Then, i thought ‘how about blindfolded bicycle polo…’

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Date: 18/07/2019 11:35:36
From: Spiny Norman
ID: 1412491
Subject: re: Motor racing - Ultimate Formula

furious said:


I’d like to point out that whilst there are “realistic” car racing computer games, by far the most popular type seem to involve power ups, boosts and weapons being collected whilst going around. This is the answer to making racing fun to watch. With today’s technology, picking up things at speed and then equipping them for use would still be difficult but they could be pre-equipped to the vehicle and driving over the “pick up” spot activates it for use…

Put water sprinklers around the track, controlled by random timers.

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Date: 18/07/2019 11:37:28
From: Tamb
ID: 1412492
Subject: re: Motor racing - Ultimate Formula

captain_spalding said:


Tamb said:

66 was the year S types won Bathurst. Sadly it wasn’t us. :(

Yeah, but you were there when it was good, before the big boys moved in and homgenised it all.


That’s why we stopped. Money took over the sport.
I remember weighing pistons, con rods, push rods etc to get matched sets to reduce high rpm imbalance.
The Cooper’s 4 speed gearbox was a killer on conrod. The big boys would blow past 20kph faster.

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Date: 18/07/2019 11:39:22
From: Woodie
ID: 1412493
Subject: re: Motor racing - Ultimate Formula

Spiny Norman said:


furious said:

I’d like to point out that whilst there are “realistic” car racing computer games, by far the most popular type seem to involve power ups, boosts and weapons being collected whilst going around. This is the answer to making racing fun to watch. With today’s technology, picking up things at speed and then equipping them for use would still be difficult but they could be pre-equipped to the vehicle and driving over the “pick up” spot activates it for use…

Put water sprinklers around the track, controlled by random timers.

…. and ;let loose the occasional hippo or efelant. :) You know, from behind the bushes, using an electric cattle prod to the goolies. :)

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Date: 18/07/2019 11:39:23
From: Tamb
ID: 1412494
Subject: re: Motor racing - Ultimate Formula

Spiny Norman said:


Spiny Norman said:

captain_spalding said:

Anyway, good to hear from you, Bill.

Ta!

Tamb said:


66 was the year S types won Bathurst. Sadly it wasn’t us. :(

Good to hear.

Um, I mean good to see that you ran at Bathurst sorry. A shame you didn’t get a place.

We finished. Pretty good for a team of absolute amateurs.

Reply Quote

Date: 18/07/2019 11:40:42
From: Tamb
ID: 1412496
Subject: re: Motor racing - Ultimate Formula

Woodie said:


Spiny Norman said:

furious said:

I’d like to point out that whilst there are “realistic” car racing computer games, by far the most popular type seem to involve power ups, boosts and weapons being collected whilst going around. This is the answer to making racing fun to watch. With today’s technology, picking up things at speed and then equipping them for use would still be difficult but they could be pre-equipped to the vehicle and driving over the “pick up” spot activates it for use…

Put water sprinklers around the track, controlled by random timers.

…. and ;let loose the occasional hippo or efelant. :) You know, from behind the bushes, using an electric cattle prod to the goolies. :)

They do have the occasional roo.

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Date: 18/07/2019 11:58:59
From: party_pants
ID: 1412497
Subject: re: Motor racing - Ultimate Formula

sibeen said:


https://www.theguardian.com/sport/2019/jul/17/f1-regulations-2021-racing-wow-factor

Article is today’s Gran on just this issue.

Sounds lime a step in the right direction, but we’ve heard it all before. I think the core problem with F1 is that there is no sharing of technology between teams because the rules reward secrecy.

What I have been thinking is that manufacturers of parts should not race their own cars. They should sell their parts to racing teams. Racing teams would not make their own parts, they would only buy them from approved suppliers. I would like to see each team have an identical monocoque chassis to which they would add a choice of engine, suspension, aero kits and tyres. Teams would be limited to the amounts they can spend over a season. The cars on the grid starting the race would not be identical, there would be some variation in which combination of kits they assembled. The makers of such kits would be keen to make and sell as many as possible to any team which wanted them, they would not be protective of their own idea and limit it to only their own cars.

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Date: 4/08/2019 00:06:53
From: party_pants
ID: 1418689
Subject: re: Motor racing - Ultimate Formula

Max Verstappen wins pole position in Hungary.

He becomes the 100th individual driver to achieve this feat.

In all the decades of Formula 1, only 100 different drivers have won a pole position. Just goes to show how restricted the competition is.

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Date: 4/08/2019 00:14:45
From: Bubblecar
ID: 1418691
Subject: re: Motor racing - Ultimate Formula

Early F1 car.

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Date: 4/08/2019 05:29:21
From: Ian
ID: 1418702
Subject: re: Motor racing - Ultimate Formula

party_pants said:

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport

MotoGP..

Tonight CZECH REPUBLIC GP

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Date: 4/08/2019 08:29:50
From: Michael V
ID: 1418715
Subject: re: Motor racing - Ultimate Formula

Ian said:


party_pants said:

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport

MotoGP..

Tonight CZECH REPUBLIC GP

YES!

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Date: 4/08/2019 08:41:42
From: mollwollfumble
ID: 1418720
Subject: re: Motor racing - Ultimate Formula

Michael V said:


Ian said:

party_pants said:

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport

MotoGP..

Tonight CZECH REPUBLIC GP

YES!

Oh, bikes.

At least there you can see the driver. That helps.

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Date: 4/08/2019 08:45:24
From: Tamb
ID: 1418721
Subject: re: Motor racing - Ultimate Formula

Michael V said:


Ian said:

party_pants said:

Prompted by the boredom inducing Formula 1 season so far. What makes for good motorsport

MotoGP..

Tonight CZECH REPUBLIC GP

YES!


I don’t like bike racing. They either go round the corner or fall off. Boring.

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