transition asked not long ago how our lexicon of words limits our thinking. That was one of transition’s questions that i found myself unable to fully answer. Is there a whole universe of entities out there that we cannot observe because our thinking is tied to words? I simply don’t know.
Just now I read a SciFi novella by Karl Schroeder that impinges directly on this question. As SciFi its unusual in not being either futuristic or historical. It could be set in the near future, or even in the present. It’s also unusual in being grounded in reality without any of the usual standard SciFi additions, not even AI or cybernetic implants.
The story eases us into a new online addition to language called “It 2.0”.
Why is It necessary? Because our present notion of “identity” breaks down in the virtual world and this spills over into the real world. Not just the identity of people, but also the identity of organisations, business, even nationality. “It 2.0” uses online metadata to reconstruct new entity elements that are beyond the reach of normal words.
The novella introduces the idea if identity breakdown slowly. Starting with the notion of a person in RL acting out commands he is being given online – to the point of parroting a language he doesn’t know and making gestures he doesn’t understand. This gives an online character a RL presence at a distant location. The RL character being “ridden” by an online character in this way gets the advantage of a rapid education, and access to places and people that they wouldn’t normally be able to get anywhere near, so it can be a win-win.
The next step in identity breakdown is the breakdown of nationality, first citing the Vancouver-Seattle conurbation as a national identity that transcends the separate nationalities of Canada and the USA. And then citing people who spend so much time online that they to refer to their preferred computer world as their dominant and legal nationality.
Then it talks about job as entity. A delivery driver is cited as an entity that transcends its human occupant.
This overlapping, duplication and loss of identities leads to slow chaos in RL, a chaos that can be handled at normal speed or speeded up in virtual reality. “It 2.0” provides a language lexicon for this chaotic changing of identities.